A while back I got near the end of Dragon Quest VIII and decided "I'll finish this later".
So I got around to playing it today, and thought I was at the last dungeon. WRONG. Now I have to go orb hunting. Yippie. Then I can fight the final boss.
80 hours in and I still haven't beaten the game. Granted I only have to find these orbs, and I know where they all are, this is pretty lame.
I also love how they took the "Phyche Up" idea and turned it upside down face by having every boss in the second half of the game use an ice wave attack, thus negating any built up tension or beneficial effects.
And when a character is dead and you cast revive, just because they have armor on that can reflect magic doesn't mean it still should.
So I got around to playing it today, and thought I was at the last dungeon. WRONG. Now I have to go orb hunting. Yippie. Then I can fight the final boss.
80 hours in and I still haven't beaten the game. Granted I only have to find these orbs, and I know where they all are, this is pretty lame.
I also love how they took the "Phyche Up" idea and turned it upside down face by having every boss in the second half of the game use an ice wave attack, thus negating any built up tension or beneficial effects.
And when a character is dead and you cast revive, just because they have armor on that can reflect magic doesn't mean it still should.









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