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    When you must lose a battle...

    Hi, guys. I´m here to ask some help...again. This is my situation:

    Three of my characters must face another character that they can´t defeat. In other words, they must lose in order to continue the story. For that I made a Battle Result Branch and put everything that it´s supposed to happen after my characters lose in the "Lose" branch. The problem is that after the storyteller which is triggered after the battle, the playtest ends and I return to the Editor. Can you tell me what´s wrong? Am I caught in a Loop? How?
    "This...is MY Story..."

    #2
    Re: When you must lose a battle...

    My guess is that since the players have all died in the battle, the game is automatically ending. It doesn't sound like you have game over storyteller, so it just goes to the main screen automatically. In the "Lose" event code, try giving each player 1 HP after the battle is lost. That way the game won't just end. Hope that helps. I don't have the game on in front of me right now, but that's my best guess.
    " I am the way, the truth, and the life. No one comes to the Father but by me. " - Jesus

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      #3
      Re: When you must lose a battle...

      Party Control > Revive Party > Near Death

      Or, if the party is somehow rescued and nursed back to health, do a full revive.

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        #4
        Re: When you must lose a battle...

        You could set the battle event to, where it says, "game ends after battle" or something like that, set it to "no", unless you've already done that. I don't know why the game would end if that was off.

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          #5
          Re: When you must lose a battle...

          Guys, you all are lifesavers, you know that?
          I followed Pagerron and Crythania´s sugestions and the playtest continued as I expected. But now I have a little doubt and will ask it here to avoid opening another topic in vaine:

          Almost all of my main characters will have their standart color tipe, but I want to have a character with a specific color tipe. Actually, I want two characters to have another color instead of their standart. One is a knight (with the 3rd color tipe) and the oter is a Birdman (with the 4th color tipe). The problem is when I make them join the party, they have their standart color. How can I solve this?
          "This...is MY Story..."

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            #6
            Re: When you must lose a battle...

            If you're talking about the model color during battle, you will need to select the correct color model in the character's class too.
            " I am the way, the truth, and the life. No one comes to the Father but by me. " - Jesus

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              #7
              Re: When you must lose a battle...

              Ok, problem solved. Thanks a lot, Page.
              "This...is MY Story..."

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