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Final Fantasy Crystal Chronicles: The Crystal Bearers

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    Final Fantasy Crystal Chronicles: The Crystal Bearers

    http://www.ffccnews.jp/2007/05/85.html

    Click the picture

    The game looks like it is going to play the same. From what I can tell. But focus more on single player than multiplayer like the first one.

    http://www.1up.com/do/newsStory?cId=3159538
    1UP: What's the direction you have for the title? It seems more like a real adventure game.

    TI: With Crystal Bearers, there's a much more action-oriented take on the Final Fantasy series. The key difference between the original Crystal Chronicles and also Ring of Fates, is that that kind of continues on the tradition of multiplayer cooperation and working together to further the adventure, whereas Crystal Bearers concentrates more on solo play and action.
    1UP: The original Crystal Chronicles on GameCube, working your way through the game in a cooperative manner, featured many MMO-style elements of trying to find rare materials to create better armor, better weapons, but once you completed the quest the game was over, and you couldn't really do anything with all this great stuff you created. In Ring of Fates you have a single-player and multi-player mode. I assume you can play multiplayer for as long as you have friends to play with. Does Ring of Fates have a similar armor and item crafting system, in which you can continue to try and get better and better stuff.

    Mitsuru Kamiyama: Nice question! [Laughs] Yes, we have learned lessons from the past, and the whole crafting feature is still in the game. Now we've made it an in-depth feature where not only are there many items to craft, but they look very different, you'll visually see the difference in the armor and jewelry in dressing your characters in various armor and such. And there is crossover between single and multiplayer.
    Last edited by Red Dragon; 05-26-2007, 03:49 AM.

    #2
    Re: Final Fantasy Crystal Chronicles: The Crystal Bearers

    So it still going to have the gay bucket with the magical circle you can't stray out of?? I hope that was one of 1UPs questions.

    Well at least we know this won't just be a ploy to sell more GBAs .
    はじめまして。真(しん)の冷静(れいせい)です。どうぞよろしく。
    http://www.thetruecoolness.com/

    5198-2124-7210 Smash

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      #3
      Re: Final Fantasy Crystal Chronicles: The Crystal Bearers

      i think this game is like out soon lol

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        #4
        Re: Final Fantasy Crystal Chronicles: The Crystal Bearers

        Do you know something the rest of us don't? Because there hasn't been any new word on this game in a long while. I figured they'd cancelled it but it was vaguely mentioned in an interview about Ring of Fates recently so who knows.
        I want that Mulan McNugget sauce, Morty!

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          #5
          Re: Final Fantasy Crystal Chronicles: The Crystal Bearers

          There's a review at 1Up.com.

          A review that I don't trust.

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            #6
            Re: Final Fantasy Crystal Chronicles: The Crystal Bearers

            Ah. Ring of Fates (DS) just came out. Crystal Bearers (Wii) is the one that may or may not still exist.
            I want that Mulan McNugget sauce, Morty!

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              #7
              Re: Final Fantasy Crystal Chronicles: The Crystal Bearers

              Originally posted by SirTMagus View Post
              There's a review at 1Up.com.

              A review that I don't trust.
              Neither do I. I don't trust sites that won't work.
              PSN: KingJamos

              Add me... I'll wait.

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                #8
                Re: Final Fantasy Crystal Chronicles: The Crystal Bearers

                Now it's "The my life as a king"
                http://www.gametrailers.com/player/31167.html
                It's a WiiWare town building spin-off.

                I was really looking forward to The Crystal Bearers, but i can't find it anywhere on the Square website.
                Last edited by Red Dragon; 03-19-2008, 07:15 PM.

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                  #9
                  Re: Final Fantasy Crystal Chronicles: The Crystal Bearers

                  The only Crystal Chronicles I'm interested in is that fantasy version of Nation States for Wii Ware.

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                    #10
                    FFCC Crystal Bearers

                    An actual trailer. Took long enough.



                    Well, that's... different.
                    I want that Mulan McNugget sauce, Morty!

                    Comment


                      #11
                      Re: FFCC Crystal Bearers

                      I guess the settings looked nice and the action looked fluid enough, but the combat didn't look particularly fun, the story doesn't look particularly good, and there was nothing there that made me think "this is gonna be a great game."

                      I dunno, I'm ready to call the whole FFCC series a failure already.


                      How Badly Do You Want It? (VX Ace) is now available for download! - no outside software necessary.

                      "I live and love in God's peculiar light." - Michelangelo

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                        #12
                        Re: FFCC Crystal Bearers

                        Call me an ignoramus, but this isn't for the Wii, is it? Because it looks pretty good for a Wii game if it is, considering that FFCC:My Life as a King looked like complete and utter garbage on my HDTV.

                        :graphicswhore


                        Honestly, though, the small time I spent with FFCC:MLaaK, I thoroughly enjoyed. And you may call the whole series a failure or write it off due to subpar story (which, yeah, from what I know of the FFCC games, story is never their strong suit) and ho-hum gameplay/combat (which, judging from this trailer, I'd have to agree), but I give Sqeenix a BIT of credit for creating a spinoff series with which they can experiment with different gameplay ideas without having to answer to 5 million rabid FF fanboys.

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                          #13
                          Re: FFCC Crystal Bearers

                          Originally posted by Perversion View Post
                          but I give Sqeenix a BIT of credit for creating a spinoff series with which they can experiment with different gameplay ideas without having to answer to 5 million rabid FF fanboys.
                          I do see your point, but when you have a team as talented as Square Enix, bringing out games like FF12, it seems like a waste (from my point of view, as someone who liked the concept of FFCC but hated the actual game) to have them work on a bunch of games in the FFCC line. It's just not what they're good at.

                          It would be like having the great people at Altas work on Halo 4. *shudder*


                          How Badly Do You Want It? (VX Ace) is now available for download! - no outside software necessary.

                          "I live and love in God's peculiar light." - Michelangelo

                          Comment


                            #14
                            Re: FFCC Crystal Bearers

                            Originally posted by Wavelength View Post
                            I do see your point, but when you have a team as talented as Square Enix, bringing out games like FF12
                            But Matsuno left :V

                            I dunno. The whole FF:CC series just looks like Mana in Final Fantasy clothing.

                            And about as good. ...maybe worse?

                            Comment


                              #15
                              Re: FFCC Crystal Bearers

                              Atlus is only a publisher, not a developer. :3

                              But yeah...I know what you're saying. If you have a Wii, though, I encourage you to download MLaaK. Yeah, it's a $15 download, and they DO nickel and dime you with all the add-ons, but in the end, I think you'll be pleasantly surprised. It's not an action game. It's more of a city-building sim/dungeon-exploring sim (how can you simulate, as in the meaning of the word, "sim," dungeon exploring, you may ask? This game does a fine job of it. It lets you enage in all the micromanagement, without the hassle of all the grinding, which, in my eyes, is pretty brilliant).

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