http://www.ffccnews.jp/2007/05/85.html
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The game looks like it is going to play the same. From what I can tell. But focus more on single player than multiplayer like the first one.
http://www.1up.com/do/newsStory?cId=3159538
Click the picture
The game looks like it is going to play the same. From what I can tell. But focus more on single player than multiplayer like the first one.
http://www.1up.com/do/newsStory?cId=3159538
1UP: What's the direction you have for the title? It seems more like a real adventure game.
TI: With Crystal Bearers, there's a much more action-oriented take on the Final Fantasy series. The key difference between the original Crystal Chronicles and also Ring of Fates, is that that kind of continues on the tradition of multiplayer cooperation and working together to further the adventure, whereas Crystal Bearers concentrates more on solo play and action.
TI: With Crystal Bearers, there's a much more action-oriented take on the Final Fantasy series. The key difference between the original Crystal Chronicles and also Ring of Fates, is that that kind of continues on the tradition of multiplayer cooperation and working together to further the adventure, whereas Crystal Bearers concentrates more on solo play and action.
1UP: The original Crystal Chronicles on GameCube, working your way through the game in a cooperative manner, featured many MMO-style elements of trying to find rare materials to create better armor, better weapons, but once you completed the quest the game was over, and you couldn't really do anything with all this great stuff you created. In Ring of Fates you have a single-player and multi-player mode. I assume you can play multiplayer for as long as you have friends to play with. Does Ring of Fates have a similar armor and item crafting system, in which you can continue to try and get better and better stuff.
Mitsuru Kamiyama: Nice question! [Laughs] Yes, we have learned lessons from the past, and the whole crafting feature is still in the game. Now we've made it an in-depth feature where not only are there many items to craft, but they look very different, you'll visually see the difference in the armor and jewelry in dressing your characters in various armor and such. And there is crossover between single and multiplayer.
Mitsuru Kamiyama: Nice question! [Laughs] Yes, we have learned lessons from the past, and the whole crafting feature is still in the game. Now we've made it an in-depth feature where not only are there many items to craft, but they look very different, you'll visually see the difference in the armor and jewelry in dressing your characters in various armor and such. And there is crossover between single and multiplayer.

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