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Guitar Hero 2 downloadable songs (360), not so great.

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    Guitar Hero 2 downloadable songs (360), not so great.

    In a nutshell, the only downloadable songs GH2 is getting are the same ones from GH1. They are releasing 3 songs per download pack (stupid idea, they should just have each song separate), but apparently I just found out GH3 is coming out soon already. So there's really no point in making new songs for this. Boooo.

    http://www.1up.com/do/blogEntry?bId=...UserId=4549029

    Guitar Hero sells out.

    I looked out this morning, and the fun was gone
    Turned on some games to start my day
    And I lost six bucks on a familiar song
    I closed my eyes and I blogged awaaaaaaaaaaaay...


    Major Nelson reports this morning that the first DLC for Guitar Hero II (360) will be the following:

    Name: Guitar Hero Track Pack 1
    Price: 500 Points
    Dash Details: Bark at the Moon as made famous by Ozzy Osbourne, Hey You as made famous by The Exies, Ace of Spades as made famous by Motorhead

    Name: Guitar Hero Track Pack 2
    Price: 500 Points
    Dash Details: Killer Queen as made famous by Queen, Take it Off as made famous by The Donnas, Frankenstein as made famous by The Edgar Winter Group

    Name: Guitar Hero Track Pack 3
    Price: 500 Points
    Dash Details: Higher Ground as made famous by Red Hot Chili Peppers, Infected as made famous by Bad Religon, Stellar as made famous by Incubus

    Looking at a Marketplace point converter, 500 points is $6.25. Divided by 3, that's a little over $2 per song.

    Awesome -- I'd pay for that, and it's what a lot of people expected the cost to be. Buying a song on the iTunes Music Store costs $1, and with GH2 you're getting the ability to "play" that song (with the new GH2 features). Great.

    Only that's not how much it really costs. Let's wreck some **** with math."

    Musical preferences diverge wildly amongst people. Looking at those bundles, I'm personally only interested in Killer Queen, Bark at the Moon and Higher Ground. Three songs at $2 a piece should set me back $6.

    Nope, sorry: $18.74 for the three songs I want and six I don't. About $6 per song, which is a pretty terrible deal.

    And this is where it gets ugly: There are 30 songs in the original Guitar Hero, not counting the "bonus" songs. Divided by 3, that's 10 packs they'll eventually have available (we assume).

    10 packs @ 500 points per pack = 5000 points...or $62.48.

    "Well if you don't like it, don't buy..."

    Stop. Not done yet: Divided by 30 songs, that breaks down to $2.08 per song. See what they're doing? The only way to get that original $2 value is if you buy every song from the original Guitar Hero (which, by the way, is only $39.99 at EB), including the ones you don't like all that much and won't play.

    The only thing Activision forgot to throw in here was the Ticketmaster sponsorship.

    "But what about new songs?"

    Yes, the potential for downloading completely new songs to the 360 exists. But consider the following:

    In April, 9 GH1 songs are released. If the pattern holds, May will see 9 more. June brings the tally to 27, and throw in the last pack of three before July.

    July, August, September...that's three months to fill before "autumn," and what happens then?

    Guitar Hero III. Available for your PS3, PS2, Wii, and Xbox 360. New songs, new features, and another $50 from your wallet.

    Do we really expect Activision/RedOctane to go through the trouble of licensing and developing new songs for GH2 just for three months leading up to the release of GH3? Of course not, they'll save the A-list songs for the sequel, and then the effort for new DLC songs will be put into the PS3, 360 and maybe even Wii download services for GH3.

    Would they really decide to make GH3 songs downloadable for GH2 360 users, when they'd have to strip the GH3 features, whatever they may be, and make them backward compatible? Of course not, make them buy the sequel.

    Would they really draw attention away from GH3, when they need to be trumpeting it as the "original rock music game" as loud as they can against the coming Rock Band EA/MTV marketing machine? Of course not, they want as many people as possible buying GH3 this fall. It's a pretty smart strategy, if you look at it from a business perspective: We all know Rock Band is going to be expensive as hell, so how do you prevent people from going with EA/Harmonix? Bleed them dry before they get the chance to.

    For the Xbox 360 owner, the tally comes to:

    GH2 and Guitar ($90) + GH1 DLC ($63) + GH3 ($50)
    = $203

    So, thanks a lot guys. You took a completely awesome idea, earned heaps of critical praise, made it insanely popular among the masses...and then promptly channeled the unholy powers of the music industry. Just be aware that now you're going to suffer from the same problems they do:

    "I really love the Rolling Stones, but I just can't pay $200 to see them."
    Posted at Wed, 11 Apr 2007 12:02:08 PDT
    http://www.youtube.com/user/Goufunaki


    #2
    Re: Guitar Hero 2 downloadable songs (360), not so great.

    I read about that on penny-arcade. $6.25 (or however many dollars=points) for 3 songs.

    Thankfully I don't like Guitar Hero

    Comment


      #3
      Re: Guitar Hero 2 downloadable songs (360), not so great.

      I've got to agree with the hate here. They'd get a lot more sales at 300 Points for a 3-pack, or 200 points per stand-alone song would also be fair (with the option to buy 3-packs for 500). The fact that you can't just get all the songs for less than $39 is also disgusting.

      That guy has weird music tastes, though: Where's the love for Ace of Spades?


      How Badly Do You Want It? (VX Ace) is now available for download! - no outside software necessary.

      "I live and love in God's peculiar light." - Michelangelo

      Comment


        #4
        Re: Guitar Hero 2 downloadable songs (360), not so great.

        I'm sure it was only for example that he only named three songs he would want. Otherwise his model falls through.

        Very poor execution for downloading songs.

        Also, does anyone have any information on the reason Harmonix isn't involved on GHIII and why they are moving on to a different project?

        "Couch co-op is the only true co-op." Richard of the Cooks.

        Comment


          #5
          Re: Guitar Hero 2 downloadable songs (360), not so great.

          Yeah, this news hurt.

          Comment


            #6
            Re: Guitar Hero 2 downloadable songs (360), not so great.

            Wow, I just don't see the big ****ing deal.

            Comment


              #7
              Re: Guitar Hero 2 downloadable songs (360), not so great.

              Originally posted by John Mora View Post
              Wow, I just don't see the big ****ing deal.
              The sentiment seems to be something along the lines of "They're trying to screw their consumers over for cash, and in doing so they're probably going to end up behind." Do you disagree with that sentiment?


              How Badly Do You Want It? (VX Ace) is now available for download! - no outside software necessary.

              "I live and love in God's peculiar light." - Michelangelo

              Comment


                #8
                Re: Guitar Hero 2 downloadable songs (360), not so great.

                Not really. They're letting people pick and choose what songs they want and only the most obsessive-compulsive are going to buy all the GH1 tracks. It's not like owners of GH2 are promised GH1 content.

                Comment


                  #9
                  Re: Guitar Hero 2 downloadable songs (360), not so great.

                  It's extra content. It's not like they're charging you to unlock what you've already paid for (a la EA). Plus, $2 per song doesn't seem like all that exorbitant of a fee. [EDITED TO NOT SOUND SO SNAPPY]

                  Haven't you ever bought a CD when you only really liked a few songs off of it? Arguably, these days, you can download/buy single songs off of the internet. But I don't think it's as extortionate as people are making it out to be.

                  "If you don't like it, don't buy it," doesn't seem so ridiculous a proposition. The guy who wrote that article is lame. Did somebody call a wambulance?
                  Last edited by Vanilla Iced Tea; 04-13-2007, 06:53 PM.

                  Comment


                    #10
                    Re: Guitar Hero 2 downloadable songs (360), not so great.

                    Originally posted by John Mora View Post
                    Not really. They're letting people pick and choose what songs they want and only the most obsessive-compulsive are going to buy all the GH1 tracks. It's not like owners of GH2 are promised GH1 content.
                    True they're letting people pick the song(s) they want, but why force them to pay the full amount for 3 songs when they only want one song? That's what the problem is. Not everyone has the same musical tastes.

                    To me, they took a great idea and made it all wrong. I want to get Bark At The Moon, but I don't want the other two songs with it. Now I'm forced to not buy it at all.
                    http://www.youtube.com/user/Goufunaki

                    Comment


                      #11
                      Re: Guitar Hero 2 downloadable songs (360), not so great.

                      They could have at least put the songs into better packs, ones that people would want together.

                      "Couch co-op is the only true co-op." Richard of the Cooks.

                      Comment


                        #12
                        Re: Guitar Hero 2 downloadable songs (360), not so great.

                        I would like it if they swapped Hey You from the first pack with Killer Queen.
                        Then, I'd totally buy the first pack.
                        Last edited by DYRE; 04-14-2007, 05:07 PM.
                        .

                        Comment


                          #13
                          Re: Guitar Hero 2 downloadable songs (360), not so great.

                          Yeah I don't really know what people want from them.

                          I feel more gyped that there is no new songs.

                          Comment


                            #14
                            Re: Guitar Hero 2 downloadable songs (360), not so great.

                            True they're letting people pick the song(s) they want, but why force them to pay the full amount for 3 songs when they only want one song? That's what the problem is. Not everyone has the same musical tastes.
                            What if someone only likes a few of the songs included with guitar hero 2? should they not be forced to pay the full retail price?

                            the strange sense of entitlement gamers have these days is just insane.



                            Comment


                              #15
                              Re: Guitar Hero 2 downloadable songs (360), not so great.

                              Originally posted by Valkysas View Post
                              What if someone only likes a few of the songs included with guitar hero 2? should they not be forced to pay the full retail price?
                              Actually, you bring up a great idea. Perhaps future versions for the 360 could come with a very thin original songlist and a lower price, and have dozens upon dozens of individual songs ready for download? It adds wild variability to how much the company would make from each customer, but people will be more willing to try the game out at $15-$25, everyone can get what they want, and hardcore fans will be handing the company HUNDREDS in pure profit if enough songs are up.

                              One counter-argument to that in Guitar Hero's case is that the Indie songs would probably be a much tougher sell when they're not pack-ins, even though people who actually give the songs a chance tend to LOVE them.

                              the strange sense of entitlement gamers have these days is just insane.
                              Perhaps not as insane as you might think. That sense of entitlement is definitely there, and it's definitely strong. But video gamers invest $50-$60 and perhaps 10-60 hours to play through a game which might be good or bad. It's a lot bigger of a risk than blowing $8 to see a 2-hour movie which might be good or bad. So gamers are really gonna want quality, and they're gonna want to know up front that the investment will be decent value. Moreso, given the cost and time that it takes to make a game, it hits doubly hard when a gamer can look at something and immediately come up with a better idea for how to work something--including how to purchase something--than the creators had.


                              How Badly Do You Want It? (VX Ace) is now available for download! - no outside software necessary.

                              "I live and love in God's peculiar light." - Michelangelo

                              Comment

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