Ive always wanted to make a castle vania type game but rpgm doesnt provide anything like that.Anyone know a good way to start off?
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Anyone know a good way to start off?
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Re: Anyone know a good way to start off?
Game Maker or Flash would be my guess.
Plus technically I don't think this goes here.Last edited by IRC; 03-21-2007, 07:28 PM.The Cyclops having only one eye, needed to seek shelter from the harsh sun. The shadow cast by the spheres gave him temporary respite.

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Re: Anyone know a good way to start off?
Hey, I've been working on a RPGM3 adaptation of Castlevaina for a few weeks now (of course, I have my own story and characters). The enemies weren't too hard: I had skeletons, zombies, ghosts, and even a few Armors. The bosses were a little bit tricky, but I'm getting around that.Originally posted by simple man View PostIve always wanted to make a castle vania type game but rpgm doesnt provide anything like that.Anyone know a good way to start off?
For the Castle I just cooked up a bunch of dungeons and connected them by warp points.
Unfortunately, there are no whips In RPGM3, but I don't care (I have my own characters).
EDIT: The hard part was the name (the Castlevania series already has the good names), but for now I'm calling it Half-Moon.
Anything else you want help with?
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Re: Anyone know a good way to start off?
RPGM1, I assume? Well, to start off, just what sort of Castlevania are you hoping to create? Overhead, or sidescroller? Turn-based, or real-time? Like classic level-by-level Castlevania or the modern Metroidvania?"What if like...there was an exact copy of you somewhere, except they're the opposite gender, like you guys could literally have a freaky friday moment and nothing would change. Imagine the best friendship that could be found there."
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Re: Anyone know a good way to start off?
WHOOOOOOOSH!!!Originally posted by Valkysas View Postfor future reference, any game creation that doesnt involve RPG Maker goes in the video games forum.The Cyclops having only one eye, needed to seek shelter from the harsh sun. The shadow cast by the spheres gave him temporary respite.

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Re: Anyone know a good way to start off?
Weren't there some Castlevania games w/o whips?Unfortunately, there are no whips In RPGM3, but I don't care (I have my own characters).
At any rate, if you want to make an RPG with Castlevania elements, RPGMaker is probably the way to go. If you're trying to make a classic Castlevania style game, then flash, Game Maker, or, if you're really ambitious and interested in getting an early start into game development, Visual C# might be options to consider.
Then there's Dark Basic, if you want to make a 3D Catlevania.
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Re: Anyone know a good way to start off?
Don't forget Portrait of Ruin and the two Sorrow games (Aria and Dawn).Originally posted by Riotsword View PostSymphony of the Night; Curse of Darkness: CV games w/o whip. In the main game, anyway.
The closest thing in RPGM3 to a whip would be the Naginata.
Speaking of which, what is GameMaker, really? Sounds interesting.Originally posted by Riotsword View PostPersonally I'd love to be able to make a game with GameMaker but I'm too lazy to even draw sprites unless it's for an RPGM game, for some reason.
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