OK, here's a tricky one. I was making an event where you pull a lever and some action begins. The action stops when the user presses the triangle button. This is done with the repeat command set to repeat until the user input = {triangle} (I forget the database number).
This works just fine, but when the script ends the character winds up stuck and can not move until I press another button (to change the value of the user input I guess).
Am I missing something obvious (again) or is there something subtle I can do to allow movement when the event ends (I never turned on the "no movement" flag).
The problem is one I have not worked too hard on, and am only asking so I can save time and MAYBE get this thing finished in time for the contest. There is very little chance of that (but I want to try and if the great folx here can help save me time, the chances improve).
Since I am at work again (my only Internet access for a while) I can not be too long, but I had a thought I do not know if will work while I was typing this. Would simply changing the variable value in the last line of the script work? I'll try when I get home and find out!
Peace.
This works just fine, but when the script ends the character winds up stuck and can not move until I press another button (to change the value of the user input I guess).
Am I missing something obvious (again) or is there something subtle I can do to allow movement when the event ends (I never turned on the "no movement" flag).
The problem is one I have not worked too hard on, and am only asking so I can save time and MAYBE get this thing finished in time for the contest. There is very little chance of that (but I want to try and if the great folx here can help save me time, the chances improve).
Since I am at work again (my only Internet access for a while) I can not be too long, but I had a thought I do not know if will work while I was typing this. Would simply changing the variable value in the last line of the script work? I'll try when I get home and find out!
Peace.



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