I'm a HUGE Godzilla fan So yeah, of I wasn't sold on the Wii before I definetly am now.
http://wii.ign.com/articles/759/759955p1.html
Some highlights of the article, in case you are to lazy to click the link:
The only thing that would make me even more excited is the inclusion of Online (maybe more players too; StE had none
)
Screenshot:

Much more colorful than the previous versions, the've gone a great job on DAMM and StE I don't doubt they will do a great job here.
http://wii.ign.com/articles/759/759955p1.html
Some highlights of the article, in case you are to lazy to click the link:
Publisher Atari revealed to IGN Wii on Tuesday that it planning to bring Godzilla: Unleashed, what it calls "the ultimate giant fighting monsters game," to Nintendo's new home console.
IGN Wii: We hear there's a dynamic storyline that changes upon what you do in the game.
Mark and Simon: Monsters are grouped into four factions, each with their own perspective and motivations within the over arcing storyline. The story path changes based on which faction you choose to represent. So depending on which faction you choose to represent, your story path will change with different encounters, team-ups and graphic novel story sequences.
IGN Wii: Fantastic. Now let's get down to it. Tell us about the Wii controls.
Mark and Simon: The game will be played with the nunchuk style. The remote handles attacks, and the nunchuk handles movement, jumping, and so forth. Because of the new controller, monsters can now execute any or all of their primary actions independently - which means that you can charge while jumping in the air - fire your weapon during attacks, and move freely at all times. This totally turns the "canned" animation system of past fighting games on its head. Godzilla can be walking in one direction, attacking with his claws in another, firing his weapon in a third direction, and swinging his tail at a rear target all at the same time. We're just focused on putting the maximum amount of control into the player's hands at all times. Even beyond the controls, we're structuring the story and the fighting mechanics to keep players engaged from start to finish.
IGN Wii: Sounds great. Any plans for WiiConnect24 downloadable content?
Mark and Simon: We are currently planning on supporting WiiConnect24, although the details are still under wraps. Sorry about that.
IGN Wii: We hear there's a dynamic storyline that changes upon what you do in the game.
Mark and Simon: Monsters are grouped into four factions, each with their own perspective and motivations within the over arcing storyline. The story path changes based on which faction you choose to represent. So depending on which faction you choose to represent, your story path will change with different encounters, team-ups and graphic novel story sequences.
IGN Wii: Fantastic. Now let's get down to it. Tell us about the Wii controls.
Mark and Simon: The game will be played with the nunchuk style. The remote handles attacks, and the nunchuk handles movement, jumping, and so forth. Because of the new controller, monsters can now execute any or all of their primary actions independently - which means that you can charge while jumping in the air - fire your weapon during attacks, and move freely at all times. This totally turns the "canned" animation system of past fighting games on its head. Godzilla can be walking in one direction, attacking with his claws in another, firing his weapon in a third direction, and swinging his tail at a rear target all at the same time. We're just focused on putting the maximum amount of control into the player's hands at all times. Even beyond the controls, we're structuring the story and the fighting mechanics to keep players engaged from start to finish.
IGN Wii: Sounds great. Any plans for WiiConnect24 downloadable content?
Mark and Simon: We are currently planning on supporting WiiConnect24, although the details are still under wraps. Sorry about that.
)Screenshot:

Much more colorful than the previous versions, the've gone a great job on DAMM and StE I don't doubt they will do a great job here.




Comment