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    custom music

    I have THREE questions: 1) where can I get some sample custom music scripts?
    2) I wanted to make custom music with several parts. How can I make separate music scripts that play at the same time and play smoothly (one part won't play over the other)?
    3)Is it possible to combine various SFX to create other instrument sounds, like something that sounds like a saxophone?

    #2
    Re: custom music

    1)gamefaqs. if you want more, get some (type 1?) midi's and download music script converter (on this site).

    2)you have to time your waits perfectly in pt 2, making sure there is a good enough absence (wait) of sound, then in a MAIN script, call both of them, and have Apply Together at the top, and Apply in order at the bottom.

    3)RPGM2 is capable of handling 4 sfx at a time, I believe. I also believe that I experimented, and a saxaphone takes 3 notes combined to make a 'good enough' sounding saxaphone. I think Organ and Ocarina were two. Just experiment with those, and one other, and you'll find it.
    I love lamp.

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