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Got a GOOD ONE!

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    Got a GOOD ONE!

    I've finished with the script which examines the party for HP and MP loss (and death) and calculates a cost... I've planted that script as a call within a save point/tent script. The event is an invisible box which is held inside the snowman object (you can't directly make the snowman model an event). The event is triggered by examine and applys its own script which calls the calculation and then saves... the VERY strange thing about this is that regardless of how I progress through the choices I'm given (Do I wish to heal all, do I wish to save) the script finishes and then for some damn reason starts up again.

    This event is NOT an auto, nor do I have a loop within its script.

    Any ideas?

    NOTE: I Figured it out. The script was calling itself instead of the calculation script. Live and learn.
    Last edited by Ceciroth; 01-10-2007, 05:48 PM.
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