Okay-
My plan was to have a king that had a land under a winter type spell. It's night, it's snowing, it's got great sad/ominous mood music...
So- ensues the character battle, from which if he dies-
The frost king's display dissapears
The hero gets a key to a chest,
The town and field maps change seasons (Spring)
The town and field maps change time (Morning)
The town and field maps change weather (Sunny)
And I REALLY Want the town and field maps change to change music to something happy. It helps with the mood of things.
Okay. So I have gone through Dear Braveheart, and also been through Sample as well... checked out the characters that change seasons, checked out how to switch modes, and read up on variables.
It's somehow not working. I do the big character battle (that comes out quite nice!) hero gets the key (so I know I am doing the battle choice right) but no change in weather, time, season, or music. Grrrrrr. Also can't get the Frost King to switch to mode 2.
The code I wrote was under the Frost King-
Message Display -
Battle Characters
Battle result branch
Win/Start
Screen effects- warp
Play sound- Damage
Obtain treasure- Frost king's Key
Modify weather- Sunny
Modify time- 7:00
Modify season- Spring
I can't get the "modify events" to bring up the Frost King's name, so I can't switch to mode 2. (That is how it's switched, right?). I've also tried the "Modify field propery" and "modify town property" settings, and they also don't work in that code.
Can anyone see what it is I've done wrong or what's missing? Any help is greatly appreciated! After all, my hero needs to "save the (field & town)" and it's still blanketed under snow! (Not to mention the Frost king is still there...
Thanks!
~ PetticoatLace
My plan was to have a king that had a land under a winter type spell. It's night, it's snowing, it's got great sad/ominous mood music...
So- ensues the character battle, from which if he dies-
The frost king's display dissapears
The hero gets a key to a chest,
The town and field maps change seasons (Spring)
The town and field maps change time (Morning)
The town and field maps change weather (Sunny)
And I REALLY Want the town and field maps change to change music to something happy. It helps with the mood of things.
Okay. So I have gone through Dear Braveheart, and also been through Sample as well... checked out the characters that change seasons, checked out how to switch modes, and read up on variables.
It's somehow not working. I do the big character battle (that comes out quite nice!) hero gets the key (so I know I am doing the battle choice right) but no change in weather, time, season, or music. Grrrrrr. Also can't get the Frost King to switch to mode 2.
The code I wrote was under the Frost King-
Message Display -
Battle Characters
Battle result branch
Win/Start
Screen effects- warp
Play sound- Damage
Obtain treasure- Frost king's Key
Modify weather- Sunny
Modify time- 7:00
Modify season- Spring
I can't get the "modify events" to bring up the Frost King's name, so I can't switch to mode 2. (That is how it's switched, right?). I've also tried the "Modify field propery" and "modify town property" settings, and they also don't work in that code.
Can anyone see what it is I've done wrong or what's missing? Any help is greatly appreciated! After all, my hero needs to "save the (field & town)" and it's still blanketed under snow! (Not to mention the Frost king is still there...
Thanks!
~ PetticoatLace




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