Following my Dragon Fantasy debacle, as well as the dissolving of my "development team" of moons past, I spent some time developing a new story for a new game I hope to get to when I have time. Right now, I have a story fleshed out, but it's still in the production stages so it may change overtime. So, I thought I'd post some of what I've got here to get some feedback.
And I'm working alone this time. No team or nothing. And I'll be using RPG Maker 1 as my template.
The title is called "Goblin Heart". And the story goes like this.....
"Thornwood was like many other kingdoms—a prosperous and peaceful nation.
Once upon a time in this very kingdom, there existed a deep friendship between Thornwood’s beautiful princess Reine—and a Goblin named Mogi.
Considered a threat to the humans, Goblins were categorized as monsters to be dealt with by the mighty justices of Thornwood’s Knights. But Mogi abandoned his homeland in the realm of the Underworld to live peacefully, and secretly, among the world of Light—inhabited by Humans. Having faced much hardship and persecution by Humans who do not understand him, Mogi found solace within the only Human that dared to take him under her wing and be his only friend—Princess Reine.
Their friendship began during their prospective youths, and continued throughout the years; a friendship they were forced to conceal. As Princess Reine grew into adulthood, she saw less and less of Mogi. On the eve of her betrothal to a noble Thornwood knight, Mogi seemed to disappear from sight.
On the night of her wedding to Sir Orius, the noble Thornwood Knight who won her heart, the kingdom was suddenly attacked by Monsters in a brutal and unforgiving assault that left many dead. The king and queen were murdered and Sir Orius, who fought valiantly, lost his own life trying to protect them.
The attack was lead by a horrible Goblin Lord named Galidorn, the ruler of the Underworld. Amassing a seemingly invincible army of monsters, he orchestrated this vicious raid against Thornwood in the hopes of conquering the human race with Thornwood as his throne—for the Underworld was slowly dying out due to starvation and plague. The Monsters were in desperate need of expanding their territories beyond their own realm, and sought the world of Light to carry out their ambitions.
Galidorn summoned his Warlocks to erect an impenetrable paling around Thornwood so no outsider would dare try and breach his plans for global conquest. Within moments, monsters began to spread throughout the land, exterminating the helpless humans and any would-be hero foolish enough to stand in their way.
Princess Reine, trapped within the castle, was forced to marry Galidorn—she was fortunate to have been allowed to breathe….for Galidorn is not considered to be merciful enough to let ANY prisoner live without reason. Thus, he instead forces a proposal to her—marry him or die. With little choice, the Princess reluctantly agrees.
Thus, Mogi emerges from solitude—with the sole purpose of saving the only human friend he has, as well as the kingdom for which she would rightly rule someday. He must dare to play a hero in a world that does not understand him, and sees him as a monster to be slain. With the odds stacked against him from both sides—the god-fearing Humans and the Monsters that now shackle them in fear and despair---Mogi must find his heart and courage…."
SO, basically, the story is about a Goblin who abandoned his place in the Underworld (where the monsters exist) to live peacefully in the Human world--since the Underworld teems with chaos and confusion. He befriends a Human girl, but not just any girl--a princess of a prominent Kingdom. The game explores prejudice, in a sense, since you ARE playing a Goblin of sorts--a kind-hearted Goblin, mind you--the peace-loving Humans of the Thornwood kingdom are quick to judge you as hostile (some may even attack you.) As the hero, you are faced with two obstacles--the evil Monsters that have conquered Thornwood, and the humans that see YOU as a possible threat.
The goal is saving Princess Reine and defeating Galidorn. It sounds cliche, but the twist is....you're a Goblin, and Humans don't like you. I'm trying to make it so that you're forced to convince the Humans that you're not a Monster--but the only hope they have left in saving Thornwood. In other words, the story is centered on prejudices, earning trust, gaining unlikely allies and beating the odds stacked against you.
Well! That's all I have. Feel free to offer any comments, criticisms or advice. I want to further make developments to the core story and everything else inbetween before I work on the actual game, and your guys' help is greatly appreciated. Thanks in advance.
And I'm working alone this time. No team or nothing. And I'll be using RPG Maker 1 as my template.
The title is called "Goblin Heart". And the story goes like this.....
"Thornwood was like many other kingdoms—a prosperous and peaceful nation.
Once upon a time in this very kingdom, there existed a deep friendship between Thornwood’s beautiful princess Reine—and a Goblin named Mogi.
Considered a threat to the humans, Goblins were categorized as monsters to be dealt with by the mighty justices of Thornwood’s Knights. But Mogi abandoned his homeland in the realm of the Underworld to live peacefully, and secretly, among the world of Light—inhabited by Humans. Having faced much hardship and persecution by Humans who do not understand him, Mogi found solace within the only Human that dared to take him under her wing and be his only friend—Princess Reine.
Their friendship began during their prospective youths, and continued throughout the years; a friendship they were forced to conceal. As Princess Reine grew into adulthood, she saw less and less of Mogi. On the eve of her betrothal to a noble Thornwood knight, Mogi seemed to disappear from sight.
On the night of her wedding to Sir Orius, the noble Thornwood Knight who won her heart, the kingdom was suddenly attacked by Monsters in a brutal and unforgiving assault that left many dead. The king and queen were murdered and Sir Orius, who fought valiantly, lost his own life trying to protect them.
The attack was lead by a horrible Goblin Lord named Galidorn, the ruler of the Underworld. Amassing a seemingly invincible army of monsters, he orchestrated this vicious raid against Thornwood in the hopes of conquering the human race with Thornwood as his throne—for the Underworld was slowly dying out due to starvation and plague. The Monsters were in desperate need of expanding their territories beyond their own realm, and sought the world of Light to carry out their ambitions.
Galidorn summoned his Warlocks to erect an impenetrable paling around Thornwood so no outsider would dare try and breach his plans for global conquest. Within moments, monsters began to spread throughout the land, exterminating the helpless humans and any would-be hero foolish enough to stand in their way.
Princess Reine, trapped within the castle, was forced to marry Galidorn—she was fortunate to have been allowed to breathe….for Galidorn is not considered to be merciful enough to let ANY prisoner live without reason. Thus, he instead forces a proposal to her—marry him or die. With little choice, the Princess reluctantly agrees.
Thus, Mogi emerges from solitude—with the sole purpose of saving the only human friend he has, as well as the kingdom for which she would rightly rule someday. He must dare to play a hero in a world that does not understand him, and sees him as a monster to be slain. With the odds stacked against him from both sides—the god-fearing Humans and the Monsters that now shackle them in fear and despair---Mogi must find his heart and courage…."
SO, basically, the story is about a Goblin who abandoned his place in the Underworld (where the monsters exist) to live peacefully in the Human world--since the Underworld teems with chaos and confusion. He befriends a Human girl, but not just any girl--a princess of a prominent Kingdom. The game explores prejudice, in a sense, since you ARE playing a Goblin of sorts--a kind-hearted Goblin, mind you--the peace-loving Humans of the Thornwood kingdom are quick to judge you as hostile (some may even attack you.) As the hero, you are faced with two obstacles--the evil Monsters that have conquered Thornwood, and the humans that see YOU as a possible threat.
The goal is saving Princess Reine and defeating Galidorn. It sounds cliche, but the twist is....you're a Goblin, and Humans don't like you. I'm trying to make it so that you're forced to convince the Humans that you're not a Monster--but the only hope they have left in saving Thornwood. In other words, the story is centered on prejudices, earning trust, gaining unlikely allies and beating the odds stacked against you.
Well! That's all I have. Feel free to offer any comments, criticisms or advice. I want to further make developments to the core story and everything else inbetween before I work on the actual game, and your guys' help is greatly appreciated. Thanks in advance.





However, it was an interesting concept to say the least and I wanted to develop it further--(originally I thought it was kinda dumb, but then I saw its potential.) I strive to make stories as original as they can possibly be--trying to avoid major cliches. There comes a time when I must implement some borrowed elements in order to move the story forward in a sense.



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