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My ACBS Problems

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    My ACBS Problems

    Hello, everyone!

    I am having a few problems with the game(s) that I am working on, mainly because I absolutely refuse to use the normal battle system. I'm wondering, how would attacks work in an ACBS? Especially attacks involving guns, magic, and thrown stuffed animals that perform attacks of their own. (Such as blowing up or breathing fire.) How can I create actions for characters to use when performing those attacks? Even more importantly, how can I create good insert type of script that you'd need for an ACBS enemy here scripts for the enemies so that encounters are more than just "hide behind that rock and toss evil bunny rabbits of doom into their faces" thingies? I have absolutely no idea of what to do next. Please help... ?
    Final Exams are not a good time to attempt to get back into a site. ^_^;

    #2
    Re: My ACBS Problems

    RPGM2 is tough. I'm working on my second game and I'm still figuring out how to do things better and make my game look and play more professionally. What you are asking, however, is more than something that can be answered with a simple post.

    Though the battle system isn't great, I've fixed it up to be the best and fastest that it can be... for example, I've removed all miss/dodge occurances... the characters can always run... I've made a 'pay for use' item system where items cost a certain amount when you use them, rather than buying them ahead of time. I've removed nearly all text from my battles and have sped up, to the best of my ability, everything else having to do with the system... and though I'd love to have an ATB system, it's just not something I'm ready to attempt to do, even with my over 200 hour of experience with the software.

    I'd recommend that you create a simple game first using the normal battle system (Edit the text out)... learn the scripting system and learn how the game functions... only then will you be able to create a Custom battle system.

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